Accelerating Sorcery
Using Abilities grant you infinitely stacking
Back To Basics
Gain increased damage,
Blade Waltz
Gain the
Summoner Spell.
Can't Touch This
Casting your Ultimate also makes you
Chauffeur
You are attached to your ally and can't move on your own. Your bonus movespeed is also granted to your ally, and you gain
Circle of Death
Courage of the Colossus
Gain a
Dashing
Your dash, leap, blink, or teleport Abilities gain
Earthwake
Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
Eureka
Gain Ability Haste equal to
Feel the Burn
Gain the
Summoner Spell.
Goliath
Become large, gaining 35%
Infernal Conduit
Your Abilities apply a stacking
, dealing
over time.
Your
effects reduce your basic Ability cooldowns.
Jeweled Gauntlet
Your Abilities can Critically Strike. Gain 25% Crit Chance.
Mad Scientist
On Round start you grow large (
Master of Duality
Your Attacks grant you stacking
Mystic Punch
Your Attacks reduce your cooldowns by 1.25 seconds.
Omni Soul
Gain 3 random Dragon Souls.
Quantum Computing
Slow Cooker
Every second, apply a stacking
Spirit Link
15% of damage dealt to your ally is redirected to you, and 50% of
Symphony of War
Gain the
Tap Dancer
Your Attacks grant you
Thief's Gloves
Remove your current items, gain random items each combat instead. Bonus stats and item damage is increased by 30%.
Trueshot Prodigy
When you damage a champion from far away,
Ultimate Revolution
Once per round, refresh your Ultimate Ability after casting it.
Windspeaker's Blessing
Your
Wisdom of Ages
Gain 1 level now, and 1 bonus level every other round. Your level cap is removed.
Zhonya's Epiphany
Gain the
Summoner Spell.
puts you in Stasis for 3 seconds, rendering you Untargetable and Invulnerable for the duration but also unable to act, and resetting your basic ability cooldowns.
Scopiest Weapons
Gain 250 Attack Range, reduced to 150 if you are Ranged.
Summoner's Roulette
Replace your Summoner spells with random ones. When you use a Summoner Spell in combat, replace it with another random one on a 6 second Cooldown.
Raid Boss
You start each round imprisoned in the center of the arena, unable to act. While imprisoned, you have up to 70% damage reduction and gain size,
Draw Your Sword
You are now melee. Gain
Spellwake
Hitting enemies with Abilities creates a blast that deals
Quest: Wooglet's Witchcap
Immediate: Gain Needlessly Large Rod.
Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.
Reward: Gain Wooglet's Witchcap
Chain Lightning
Dealing damage to an enemy also damages their partner for
Laser Eyes
There is a laser in the direction you are facing that deals continuous
Nesting Doll
You automatically begin Reviving yourself after 2 seconds and you can be Revived an additional time. Each time you Revive, come back smaller and with 40% max Health.
When you revive,
enemies around you.
Center of the Universe
Stars orbit you at your Attack Range, dealing
Fey Magic
Damaging with your Ultimate
Giant Slayer
Become tiny, gain
Orbital Laser
Replace Summoner Flee with
.
Plaguebearer
You apply 1 stacks of
per second to nearby enemy champions for 5 seconds, stacking infinitely.
Gain permanent
each second enemies are
, increasing with number of stacks.
Doomsayer
Your Abilities apply 1 stack of
to enemy champions they hit for 5 seconds, stacking infinitely.
Gain permanent Adaptive Force each second enemies are
, increasing with number of stacks.
Gamba Anvil
Gain 1000 gold. Prismatic Anvils cost 1000 gold less, and Prismatic Items acquired from now on resell for 500 gold less.
Apex Inventor
Gain
(equivalent to 75% Item CDR).
Banner of Command
Gain the
Summoner Spell.
.
Cannon Fodder
You enter combat launching from a cannon.
Celestial Body
Gain
Combo Master
Gain the
Dawnbringer's Resolve
Upon dropping below 50% Health, heal for 30% max Health over 3 seconds.
Defensive Maneuvers
Gain the
Summoner Spell
Demon's Dance
Gain the
Die Another Day
Gain the
Summoner Spell
Dive Bomber
Your team's first death each round explodes, dealing massive damage.
Ethereal Weapon
Your Abilities apply on-hit effects. 1 second cooldown per target.
Extendo-Arm
Firebrand
Your Attacks apply an infinitely stacking
From Beginning to End
Gain the
It's Critical
Gain
Keystone Conjurer
Gain the
Lightning Strikes
Gain
Mythical
You can buy any number of Mythic Items.
OK Boomerang
Outlaw's Grit
After using a dash, leap, blink, or teleport Ability you gain
and
.
This stacks up to 5 times.
Perseverance
Gain hugely increased
Phenomenal Evil
Permanently gain
Rabble Rousing
Using an Ability heals you for
Recursion
Gain
Restless Restoration
You constantly
Scopier Weapons
Gain 200 Attack Range, reduced to 100 if you are Ranged.
Searing Dawn
Your Abilities mark enemies, causing them to take extra damage from your ally's next effect.
Shrink Ray
Your Attacks reduce an enemy's damage by 15% for 3 seconds.
Soul Siphon
Gain
The Brutalizer
Gain
Thread the Needle
Gain 20%
Vanish
Gain the
Summoner Spell
Vengeance
After your partner dies, gain massively increased damage and Omnivamp for the remainder of the round.
Willing Sacrifice
When your ally drops below
With Haste
Gain
Bread And Butter
Your Q gains 200 Ability Haste.
Minionmancer
Your summons gain 45% increased size, health, and damage.
Twice Thrice
Every third Attack, your On-Hits trigger a second time.
Oathsworn
Replace Summoner Flee with
Skilled Sniper
Hitting an enemy with a non-Ultimate Ability at over 700 range reduces its Cooldown to 0.5 seconds, periodic abilities are instead reset to 3 seconds.
Critical Healing
Your Heals and Shields can Critically Strike. Gain 25% Crit Chance.
Marksmage
Your Attacks deal additional
Magic Missile
Dealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to
All For You
Your Heals/Shields are 30% stronger when used on your partner.
Impassable
Gain the
Bread And Jam
Your W gains 200 Ability Haste.
Bread And Cheese
Your E gains 200 Ability Haste.
Quest: Steel Your Heart
Requirement: Possess Heartsteel with 325+ stacks.
Reward: Multiply your Heartsteel stacks by 6. Increase your
by 10% of your Heartsteel stacks.
Quest: Urf's Champion
Requirement: Score 10 takedowns, if taken as your second augment this is increased to 15.
Reward: Golden Spatula
Restart
Your non-Ultimate Abilities
Parasitic Relationship
You heal for 15% of the damage dealt by your partner.
Big Brain
At the start of each round, gain
Quest: Angel of Retribution
Requirement: Restore or prevent 2500 damage to allies.
Reward: Gain
, and your Attacks deal additional
equal to
.
Holy Fire
Your
Blood Brother
Gain Darius's Passive
.
Draven gains
Backstab
You gain 30% bonus damage and Omnivamp when hitting an enemy from behind.
It's Killing Time
After casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
Dark Blessing
When you Heal/Shield, apply 1 stack of
to a nearby enemy champion for 5 seconds, stacking infinitely.
Gain permanent Ability Haste each second enemies are
, increasing with number of stacks.
Deathtouch
Your Attacks apply 1 stack of
for 5 seconds, stacking infinitely.
Your Attacks permanently deal additional
each second enemies are
, increasing with number of stacks.
Blunt Force
Gain
Buckle Up
Spawn a Battle Sled at the start of each combat.
Buff Buddies
You gain permanent Red and Blue Buffs.
Castle
Gain the
Summoner Spell
Contract Killer
Each round, mark an opponent to take @spell.Augment_ContractKiller:DamageAmp*100@% more damage and grant an extra @spell.Augment_ContractKiller:Gold@ gold on death.
Deft
Gain 60% Attack Speed.
Don't Blink
Deal more damage to enemies the faster you are than them.
Erosion
Damaging enemies adds a stacking
Evocation
Gain the
Summoner Spell
Executioner
Deal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
Fallen Aegis
Start combat with a
for 12s.
First-Aid Kit
Gain
Frost Wraith
Every 6.5 seconds,
Frozen Foundations
Gain the
Summoner Spell
Guilty Pleasure
Now You See Me
Gain the
Summoner Spell
Ice Cold
Your
Infernal Soul
You gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
Juice Box
Each round, you and your teammate get an additional Juice for free.
Light 'em Up!
Every 4th Attack deals additional
Midnight Express
throw a lantern to your ally every 12 seconds.
.
Mind to Matter
Increase
Mountain Soul
You gain the Mountain Soul, gaining
Ocean Soul
Gain the Ocean Soul, granting high
Repulsor
On dropping below 60 or 30% Health, nearby enemies are
Shadow Runner
After using a dash, leap, blink, or teleport Ability or exiting
Sonic Boom
Buffing,
Tank It Or Leave It
You can
Tormentor
Typhoon
Your Attacks fire a bolt at an additional target dealing reduced damage and applying on-hits.
Virtuous Cycle
Your
Vulnerability
Your Item and damage over time effects can Critically Strike. Gain 25% Crit chance.
Warmup Routine
Gain the
Summoner Spell
Witchful Thinking
Gain
Don't Chase
You become Ghosted and leave a trail of poisonous gas behind you, dealing
Homeguard
Gain
Self Destruct
Start each round with a bomb attached to you. After 15 seconds, it explodes for
Clothesline
There is a tether between you and your partner that constantly damages enemies inside.
Ultimate Unstoppable
After using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown).
Flashy
Your Flash has 3 Ammo and a 2 second Cooldown.
Serve Beyond Death
The first time you would die each round, instead return to full Health, decaying over 3 seconds. Taking down an enemy champion while your Health is decaying stops the decay and sets your Health to
Slap Around
Each time you
Goredrink
Gain 20% Omnivamp
Scoped Weapons
Gain 75 Attack Range, reduced to 50 if you are Ranged.
Dematerialize
Gain 15 Adaptive Force on takedown, once per champion per round.
Mirror Image
When you drop below 30% Health, briefly become
Snowball Fight!
Replace Summoner Flee with Mark.
Heavy Hitter
Your Attacks deal additional
Flashbang
When you Flash, there is an explosion around you dealing
Stackosaurus Rex
When you gain permanent
ADAPt
Convert
escAPADe
Convert
Hold Very Still
Gain
Fully Automated
Your
Spin To Win
Your spin Abilities gain 30 Ability Haste and deal 30% more damage!
Desecrator
enemy champions applies 2 stacks of
for 5 seconds, stacking infinitely.
Gain permanent
and
each second enemies are
, increasing with number of stacks.